Author: Lynda.com
Language: English
Video codec: H.246
Video: QuickTime (. MOV), 960 x 540
Audio: MPEG-4 AAC, 48000Hz 96 kb / s, stereo (2 / 0)
Duration: 05:43




Introduction
Welcome 00:55 8.3 MB
Using the exercise files 01:02 1.0 MB
Setting a project folder 03:31 3.8 MB
1. Concepts
Understanding mental ray 02:44 3.0 MB
Understanding local illumination 04:09 5.2 MB
Understanding global illumination 02:22 2.3 MB
Assigning the mental ray renderer 02:11 2.7 MB
Using the rendered frame window controls 02:23 2.9 MB
2. Gamma Correction
Understanding gamma 02:39 2.9 MB
Recognizing the symptoms of incorrect gamma settings 01:55 2.0 MB
Applying gamma correction 01:38 1.8 MB
3. Ray Tracing
Understanding raytracing 01:30 1.6 MB
Limiting the trace depth of reflections and refractions 03:39 4.2 MB
Applying a raytrace reflection map to a standard material 03:19 4.4 MB
Applying a raytrace refraction map to a standard material 04:55 6.9 MB
Setting the index of refraction 02:28 3.8 MB
Using architectural materials for raytraced reflections 03:55 4.8 MB
4. Transparency
Modeling thin, transparent objects such as window glass 03:03 6.1 MB
Disabling shadows 01:53 2.3 MB
Setting simple transparency 06:05 8.0 MB
5. Materials
Understanding the pros and cons of mental ray materials 03:22 4.4 MB
Getting familiar with the arch & design material 03:54 5.1 MB
Learning from the arch & design templates 04:17 5.3 MB
Working with diffuse color and diffuse level 03:04 4.1 MB
Setting reflectivity and glossiness 07:55 10.2 MB
Rendering thin wall reflections 03:07 4.6 MB
Rendering solid glass 04:56 7.1 MB
Controlling BRDF 04:36 5.8 MB
Rendering translucency 03:17 4.0 MB
Using ProMaterials 04:14 5.5 MB
6. Photometrics and Exposure Control
Understanding photometrics 03:56 4.7 MB
Understanding the importance of modeling to scale 05:39 6.1 MB
Using free lights 04:32 5.4 MB
Selecting photometric templates 03:18 4.1 MB
Understanding mr photographic exposure control 02:54 3.7 MB
Adjusting brightness with exposure value 02:45 3.8 MB
Using photographic exposure settings 03:15 4.2 MB
Understanding color temperature 03:10 3.3 MB
Setting the exposure whitepoint 04:52 5.4 MB
Adjusting contrast with exposure image control 04:42 6.7 MB
7. Advanced Photometrics
Installing and using photometric .IES files 08:02 12.3 MB
Choosing a light distribution type 03:10 4.3 MB
Setting light intensity 04:19 5.4 MB
Using target lights 02:37 3.5 MB
Adjusting spotlight hotspot and falloff angles 02:59 4.4 MB
Emitting light from shape 05:13 7.9 MB
8. Shadows
Understanding the pros and cons of shadow types 03:34 3.8 MB
Controlling shadows via object properties 01:30 1.7 MB
Controlling shadows via light exclusion 02:50 3.8 MB
Rendering shadow map shadows 03:34 4.2 MB
Rendering raytraced shadows 02:46 3.4 MB
9. Final Gather
Understanding final gather 02:33 3.3 MB
Adjusting exposure control for final gather 03:24 4.6 MB
Setting initial FG point density and rays per FG point 04:10 4.8 MB
Setting interpolation and diffuse bounces 03:15 3.6 MB
Tuning final gather settings to the scene 02:08 2.2 MB
Controlling object properties for final gather 03:53 5.1 MB
Optimizing final gather for animations 05:24 7.8 MB
10. Sampling Quality
Controlling render quality with samples per pixel 04:11 5.3 MB
Understanding spatial contrast settings 02:27 2.6 MB
Using filter settings to apply blur for anti-aliasing 03:31 4.2 MB
11. Exterior Daylight
Creating a daylight system 02:01 2.3 MB
Setting the location, date, and time from the Motion panel 03:02 3.8 MB
Choosing mr sun and mr sky from the Modify panel 02:03 2.2 MB
Understanding the mr physical sky environment map 02:18 3.6 MB
Adjusting exposure value and image control 03:40 6.0 MB
Setting the exposure whitepoint 01:51 2.1 MB
Choosing a sky model 03:24 4.3 MB
Controlling haze 05:28 7.2 MB
Working with mr sky advanced parameters 03:25 4.3 MB
12. Interior Daylight
Understanding mr sky portals 02:37 2.7 MB
Creating mr sky portals 02:09 2.6 MB
Controlling mr sky portal shadows 04:32 6.4 MB
13. Rendering Environment Backdrops in 3ds Max
Understanding the pros and cons of environment mapping 01:40 2.0 MB
Acquiring or creating background images 02:07 2.6 MB
Modeling a flat image plane backdrop 04:01 4.8 MB
Increasing map output for use with exposure control 04:34 6.4 MB
Adjusting the color map to color-correct the backdrop 06:43 8.3 MB
Applying a LookAt constraint to the image plane 05:46 7.4 MB
Modeling cylindrical panorama backgrounds 05:33 11.3 MB
14. Compositing Environment Backdrops in Photoshop
Understanding alpha channels 01:11 1.3 MB
Rendering still images for After Effects or Photoshop 03:06 3.6 MB
Converting the alpha channel to a Photoshop layer mask 03:01 3.4 MB
Using Photoshop adjustment layers for color correction 05:09 5.5 MB
15. Ambient Occlusion in Arch & Design Materials
Understanding ambient occlusion 02:05 2.2 MB
Enabling AO in the arch & design material 01:53 2.6 MB
Using color from other materials 01:50 2.4 MB
Setting ambient occlusion parameters 03:46 5.4 MB
16. Scene-Wide Ambient Occlusion
Understanding the need for a "poor man's global illumination" 02:50 3.0 MB
Creating a standard omni light at the origin 01:51 2.1 MB
Setting intensity and enabling ambient only 01:56 2.5 MB
Creating an ambient/reflective occlusion map 02:51 4.4 MB
Adjusting type and samples 01:07 1.5 MB
Setting bright and dark 02:44 3.5 MB
Understanding spread 01:40 2.2 MB
Setting max distance and falloff 03:08 3.6 MB
Excluding transparent and self-illuminated objects 04:07 5.8 MB
17. Volume Lights
Understanding atmospheres 01:00 1.2 MB
Adding a volume light atmosphere 01:28 2.3 MB
Setting exposure physical scale to "unitless" 01:23 2.0 MB
Adjusting volume light parameters 01:56 3.0 MB
Adding noise to the volume light 02:26 3.6 MB
18. Lens Effects
Understanding lens effects 00:51 1.0 MB
Adding a lens effect to a light 03:19 4.9 MB
Adjusting lens effect globals 01:40 2.2 MB
Setting glow element parameters 02:14 2.9 MB
Adding a star element 02:13 3.0 MB
Conclusion
Goodbye 00:10 0.2 MB
System requirements:
* Internet Explorer 6.0 or above, Firefox 3.0 or above, or Safari 2.0 or above.
(Users of 64-bit Internet Explorer 7, please try a different browser)
* javascript and Cookies must also be enabled.
* Apple QuickTime 7.5 or above. (Mac Safari users please download QuickTime 7.5.5 or newer to avoid problems with captioning)
* Microsoft Windows XP SP2, Microsoft Windows Vista, Macintosh OS X or Linux.
Software works on: Windows only.
Download
http://hotfile.com/dl/27005481/982d289/Lynda_3dsMax2010.part1.rar
http://hotfile.com/dl/27005894/1cbe84f/Lynda_3dsMax2010.part2.rar
http://hotfile.com/dl/27005572/548b06c/Lynda_3dsMax2010.part3.rar
http://hotfile.com/dl/27006003/7e642c3/Lynda_3dsMax2010.part4.rar
http://hotfile.com/dl/27005488/72639d0/Lynda_3dsMax2010.part5.rar
http://hotfile.com/dl/27005873/ce2914d/Lynda_3dsMax2010.part6.rar
http://hotfile.com/dl/27006043/2466e4a/Lynda_3dsMax2010.part7.rar
Mirror
http://uploading.com/files/5e733155/Lynda_3dsMax2010.part1.rar/
http://uploading.com/files/mea18d27/Lynda_3dsMax2010.part2.rar/
http://uploading.com/files/31d15188/Lynda_3dsMax2010.part3.rar/
http://uploading.com/files/5ma52558/Lynda_3dsMax2010.part4.rar/
http://uploading.com/files/e7m144df/Lynda_3dsMax2010.part5.rar/
http://uploading.com/files/f7d6dmfe/Lynda_3dsMax2010.part6.rar/
http://uploading.com/files/2b74c25f/Lynda_3dsMax2010.part7.rar/
Mirror
http://sharingmatrix.com/file/1359583/Lynda_3dsMax2010.part1.rar
http://sharingmatrix.com/file/1359585/Lynda_3dsMax2010.part2.rar
http://sharingmatrix.com/file/1359587/Lynda_3dsMax2010.part3.rar
http://sharingmatrix.com/file/1359589/Lynda_3dsMax2010.part4.rar
http://sharingmatrix.com/file/1359593/Lynda_3dsMax2010.part5.rar
http://sharingmatrix.com/file/1359595/Lynda_3dsMax2010.part6.rar
http://sharingmatrix.com/file/1359549/Lynda_3dsMax2010.part7.rar
Language: English
Video codec: H.246
Video: QuickTime (. MOV), 960 x 540
Audio: MPEG-4 AAC, 48000Hz 96 kb / s, stereo (2 / 0)
Duration: 05:43




Introduction
Welcome 00:55 8.3 MB
Using the exercise files 01:02 1.0 MB
Setting a project folder 03:31 3.8 MB
1. Concepts
Understanding mental ray 02:44 3.0 MB
Understanding local illumination 04:09 5.2 MB
Understanding global illumination 02:22 2.3 MB
Assigning the mental ray renderer 02:11 2.7 MB
Using the rendered frame window controls 02:23 2.9 MB
2. Gamma Correction
Understanding gamma 02:39 2.9 MB
Recognizing the symptoms of incorrect gamma settings 01:55 2.0 MB
Applying gamma correction 01:38 1.8 MB
3. Ray Tracing
Understanding raytracing 01:30 1.6 MB
Limiting the trace depth of reflections and refractions 03:39 4.2 MB
Applying a raytrace reflection map to a standard material 03:19 4.4 MB
Applying a raytrace refraction map to a standard material 04:55 6.9 MB
Setting the index of refraction 02:28 3.8 MB
Using architectural materials for raytraced reflections 03:55 4.8 MB
4. Transparency
Modeling thin, transparent objects such as window glass 03:03 6.1 MB
Disabling shadows 01:53 2.3 MB
Setting simple transparency 06:05 8.0 MB
5. Materials
Understanding the pros and cons of mental ray materials 03:22 4.4 MB
Getting familiar with the arch & design material 03:54 5.1 MB
Learning from the arch & design templates 04:17 5.3 MB
Working with diffuse color and diffuse level 03:04 4.1 MB
Setting reflectivity and glossiness 07:55 10.2 MB
Rendering thin wall reflections 03:07 4.6 MB
Rendering solid glass 04:56 7.1 MB
Controlling BRDF 04:36 5.8 MB
Rendering translucency 03:17 4.0 MB
Using ProMaterials 04:14 5.5 MB
6. Photometrics and Exposure Control
Understanding photometrics 03:56 4.7 MB
Understanding the importance of modeling to scale 05:39 6.1 MB
Using free lights 04:32 5.4 MB
Selecting photometric templates 03:18 4.1 MB
Understanding mr photographic exposure control 02:54 3.7 MB
Adjusting brightness with exposure value 02:45 3.8 MB
Using photographic exposure settings 03:15 4.2 MB
Understanding color temperature 03:10 3.3 MB
Setting the exposure whitepoint 04:52 5.4 MB
Adjusting contrast with exposure image control 04:42 6.7 MB
7. Advanced Photometrics
Installing and using photometric .IES files 08:02 12.3 MB
Choosing a light distribution type 03:10 4.3 MB
Setting light intensity 04:19 5.4 MB
Using target lights 02:37 3.5 MB
Adjusting spotlight hotspot and falloff angles 02:59 4.4 MB
Emitting light from shape 05:13 7.9 MB
8. Shadows
Understanding the pros and cons of shadow types 03:34 3.8 MB
Controlling shadows via object properties 01:30 1.7 MB
Controlling shadows via light exclusion 02:50 3.8 MB
Rendering shadow map shadows 03:34 4.2 MB
Rendering raytraced shadows 02:46 3.4 MB
9. Final Gather
Understanding final gather 02:33 3.3 MB
Adjusting exposure control for final gather 03:24 4.6 MB
Setting initial FG point density and rays per FG point 04:10 4.8 MB
Setting interpolation and diffuse bounces 03:15 3.6 MB
Tuning final gather settings to the scene 02:08 2.2 MB
Controlling object properties for final gather 03:53 5.1 MB
Optimizing final gather for animations 05:24 7.8 MB
10. Sampling Quality
Controlling render quality with samples per pixel 04:11 5.3 MB
Understanding spatial contrast settings 02:27 2.6 MB
Using filter settings to apply blur for anti-aliasing 03:31 4.2 MB
11. Exterior Daylight
Creating a daylight system 02:01 2.3 MB
Setting the location, date, and time from the Motion panel 03:02 3.8 MB
Choosing mr sun and mr sky from the Modify panel 02:03 2.2 MB
Understanding the mr physical sky environment map 02:18 3.6 MB
Adjusting exposure value and image control 03:40 6.0 MB
Setting the exposure whitepoint 01:51 2.1 MB
Choosing a sky model 03:24 4.3 MB
Controlling haze 05:28 7.2 MB
Working with mr sky advanced parameters 03:25 4.3 MB
12. Interior Daylight
Understanding mr sky portals 02:37 2.7 MB
Creating mr sky portals 02:09 2.6 MB
Controlling mr sky portal shadows 04:32 6.4 MB
13. Rendering Environment Backdrops in 3ds Max
Understanding the pros and cons of environment mapping 01:40 2.0 MB
Acquiring or creating background images 02:07 2.6 MB
Modeling a flat image plane backdrop 04:01 4.8 MB
Increasing map output for use with exposure control 04:34 6.4 MB
Adjusting the color map to color-correct the backdrop 06:43 8.3 MB
Applying a LookAt constraint to the image plane 05:46 7.4 MB
Modeling cylindrical panorama backgrounds 05:33 11.3 MB
14. Compositing Environment Backdrops in Photoshop
Understanding alpha channels 01:11 1.3 MB
Rendering still images for After Effects or Photoshop 03:06 3.6 MB
Converting the alpha channel to a Photoshop layer mask 03:01 3.4 MB
Using Photoshop adjustment layers for color correction 05:09 5.5 MB
15. Ambient Occlusion in Arch & Design Materials
Understanding ambient occlusion 02:05 2.2 MB
Enabling AO in the arch & design material 01:53 2.6 MB
Using color from other materials 01:50 2.4 MB
Setting ambient occlusion parameters 03:46 5.4 MB
16. Scene-Wide Ambient Occlusion
Understanding the need for a "poor man's global illumination" 02:50 3.0 MB
Creating a standard omni light at the origin 01:51 2.1 MB
Setting intensity and enabling ambient only 01:56 2.5 MB
Creating an ambient/reflective occlusion map 02:51 4.4 MB
Adjusting type and samples 01:07 1.5 MB
Setting bright and dark 02:44 3.5 MB
Understanding spread 01:40 2.2 MB
Setting max distance and falloff 03:08 3.6 MB
Excluding transparent and self-illuminated objects 04:07 5.8 MB
17. Volume Lights
Understanding atmospheres 01:00 1.2 MB
Adding a volume light atmosphere 01:28 2.3 MB
Setting exposure physical scale to "unitless" 01:23 2.0 MB
Adjusting volume light parameters 01:56 3.0 MB
Adding noise to the volume light 02:26 3.6 MB
18. Lens Effects
Understanding lens effects 00:51 1.0 MB
Adding a lens effect to a light 03:19 4.9 MB
Adjusting lens effect globals 01:40 2.2 MB
Setting glow element parameters 02:14 2.9 MB
Adding a star element 02:13 3.0 MB
Conclusion
Goodbye 00:10 0.2 MB
System requirements:
* Internet Explorer 6.0 or above, Firefox 3.0 or above, or Safari 2.0 or above.
(Users of 64-bit Internet Explorer 7, please try a different browser)
* javascript and Cookies must also be enabled.
* Apple QuickTime 7.5 or above. (Mac Safari users please download QuickTime 7.5.5 or newer to avoid problems with captioning)
* Microsoft Windows XP SP2, Microsoft Windows Vista, Macintosh OS X or Linux.
Software works on: Windows only.
Download
http://hotfile.com/dl/27005481/982d289/Lynda_3dsMax2010.part1.rar
http://hotfile.com/dl/27005894/1cbe84f/Lynda_3dsMax2010.part2.rar
http://hotfile.com/dl/27005572/548b06c/Lynda_3dsMax2010.part3.rar
http://hotfile.com/dl/27006003/7e642c3/Lynda_3dsMax2010.part4.rar
http://hotfile.com/dl/27005488/72639d0/Lynda_3dsMax2010.part5.rar
http://hotfile.com/dl/27005873/ce2914d/Lynda_3dsMax2010.part6.rar
http://hotfile.com/dl/27006043/2466e4a/Lynda_3dsMax2010.part7.rar
Mirror
http://uploading.com/files/5e733155/Lynda_3dsMax2010.part1.rar/
http://uploading.com/files/mea18d27/Lynda_3dsMax2010.part2.rar/
http://uploading.com/files/31d15188/Lynda_3dsMax2010.part3.rar/
http://uploading.com/files/5ma52558/Lynda_3dsMax2010.part4.rar/
http://uploading.com/files/e7m144df/Lynda_3dsMax2010.part5.rar/
http://uploading.com/files/f7d6dmfe/Lynda_3dsMax2010.part6.rar/
http://uploading.com/files/2b74c25f/Lynda_3dsMax2010.part7.rar/
Mirror
http://sharingmatrix.com/file/1359583/Lynda_3dsMax2010.part1.rar
http://sharingmatrix.com/file/1359585/Lynda_3dsMax2010.part2.rar
http://sharingmatrix.com/file/1359587/Lynda_3dsMax2010.part3.rar
http://sharingmatrix.com/file/1359589/Lynda_3dsMax2010.part4.rar
http://sharingmatrix.com/file/1359593/Lynda_3dsMax2010.part5.rar
http://sharingmatrix.com/file/1359595/Lynda_3dsMax2010.part6.rar
http://sharingmatrix.com/file/1359549/Lynda_3dsMax2010.part7.rar
Category: Tutorials » 3D






